AI Insights · Timothy · April 2024
Top 5 Adventure Games in Slovenia for Q1 2024
An overview of the performance of the top 5 adventure games on a unified platform in Slovenia during the first quarter of 2024.
In the first quarter of 2024, the top 5 adventure games on a unified platform in Slovenia exhibited varied performance metrics in terms of weekly downloads, weekly revenue, and weekly active users. The data, sourced from Sensor Tower, offers a detailed look into the trends for each game.
Brain Test 4: Tricky Friends by Unico Studio saw a gradual increase in weekly revenue, starting with $1 in the first week of January and peaking at $2 from the end of January onwards. Weekly downloads fluctuated, beginning at 165 and reaching a high of 782 in the second week of January before stabilizing around 200-500. Weekly active users showed a similar trend, starting at 889 and peaking at 1791 in early March, before settling around 1400-1500.
Aha World: Doll Dress-Up Game from Aha World Ltd. experienced a significant decline in weekly revenue from $27 in the first week of January to around $9-$16 for the rest of the quarter. Weekly downloads also showed a downward trend, starting at 320 and dropping to 119 by early March, with a slight recovery to 211 by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 1369 and 1567.
Super Mario Run by Nintendo Co., Ltd. had a mixed performance. Weekly revenue varied, starting at $32 and seeing peaks and troughs throughout the quarter, including a notable increase to $29 in early March. Weekly downloads saw growth mid-quarter, peaking at 286 in mid-March. Weekly active users showed a steady increase, starting at 707 and reaching 873 by the end of the quarter.
Bob's World - Super Bob Run from FALCON GAMES had no reported revenue. Weekly downloads declined significantly from 172 in early January to 43 in mid-March, with a slight increase to 56 by the end of March. Weekly active users also saw a decline, starting at 2091 and dropping to 1445 by the end of the quarter.
Red Ball 4 by FDG Entertainment GmbH & Co.KG showed modest revenue, peaking at $7 in late January and March. Weekly downloads remained relatively stable, ranging from 111 to 173. Weekly active users also showed stability, fluctuating between 1519 and 1906 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.